DEVELOPMENT OF THE GAJAH MADA HISTORY GAME APPLICATION USING RAPID APPLICATION DEVELOPMENT

Authors

  • Rysa Sahrial Universitas Putra Indonesia Author
  • Buhori Muslim Universitas Putra Indonesia Author
  • Mohamad Sidiq Permana Universitas Putra Indonesia Author

DOI:

https://doi.org/10.71251/

Keywords:

Technological, Education, Historical, RAD

Abstract

Recently, technological development has advanced rapidly in the gaming industry, transforming it from mere entertainment into a diverse and influential sector. The gaming industry now spans across various demographics, offering cognitive skill enhancement and educational potential. In contrast, history education often faces challenges due to its complexity, which leads to a lack of student interest. To address this, the study proposes a simple and engaging approach to history education, inspired by the Indonesian historical figure, Gajah Mada. This involves combining advanced gaming technology with historical narratives. The idea behind this research is the creation of an educational game that illustrates the significant role of Gajah Mada in the history of the Majapahit Kingdom. To expedite the game development process, the Rapid Application Development (RAD) methodology is used. This approach ensures faster and more responsive development by actively involving both developers and users. The application of RAD in the development of the historical game enhances content presentation through multimedia, visualization, and navigation, thereby increasing engagement. As a result, students become more enthusiastic about learning history, as evidenced by improved history subject scores.

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Published

03/27/2025

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Articles

How to Cite

DEVELOPMENT OF THE GAJAH MADA HISTORY GAME APPLICATION USING RAPID APPLICATION DEVELOPMENT. (2025). JTIF : Journal of Technology Information, 2(1). https://doi.org/10.71251/